define BloomBlue 1.00 //0.00:2.00 //-Adds a BLUE tint to bloom. define BloomGreen 1.00 //0.00:2.00 //-Adds a GREEN tint to bloom. define BloomRed 1.00 //0.00:2.00 //-Adds a RED tint to bloom. neues bitte ber den obenstehenden Link beziehen und wenn gewnscht updaten) ORIGINAL: Bild: jvymbmqm. Only works when BloomQuality is set to 1 or higher.
Skyrim sweetfx vibrancy 1.00 download#
#define fReflectionFresnelCurve 30.0 // //-Fresnel curve. Fr angenehmere Farben und realistischere Darstellung empfehle ich SweetFX 1.5.1 Risen 3 SweetFX-1.5.1 Preset for Risen 3 by Losti SweetFX1.5.1Risen3Losti - Preset und SweetFX mit Configurator - Download (enthllt PRESET vom 16.08. Factor determines how much fresnel effect is taken into account. #define fReflectionFresnelFactor 1.00 // //-Lowers reflections when looking at a reflecting surface at a steep angle. / Vibrance settings / -/ define Vibrance-1.00 //-1.00 to 1.00 Intelligently saturates (or desaturates if you use negative values) the pixels depending on their origina l saturation. 0.0 means no bump applied, 1.0 means pure bump source. #define fReflectionAmount 0.30 // //-Mix factor between bump and original color.
#define fReflectionReliefHeight 1.00 // //-Relief Height Bolt action gaming: Looks good, nice effect on the blue light But what i meant was the shadowing and lightning i got in my screens. Bored of the rings: Thanks, im really happy with the result. define USEBLOOM 1 //0 or 1 BloomThreshold 25.00 - BloomPower 0.7000. Reshade by itself is simply the newest version of sweetfx. Reshade at this time was created in combination with sweetfx. #define fReflectionSamples 64 // //-Amount of Reflection Samples Syncromesh: the images shows from 3 directions, in the shadows its almost pitch dark. The reason being is reshade and sweetfx are run solely off the sweetfx file, whereas the enb is using the proxy to process the sweetfx settings in conjunction with it's own. define Vibrance 1.00 //-1.0 to 1.0 Intelligently. #define fReflectionWideness 100.0 // //-Wideness of reflection in pixels. I have heard from Skyrim users that using the proxy feature in HiAlgoBoost works. >McFX Suite General SettingsGlobal ParametersSSAO SettingsRaymarch AO SettingsHBAO SettingsSSGI SettingsGlobal ParametersOtisInf Desaturation SettingsMATSO DOF SettingsRing DOF SettingsMagic DOF SettingsGP65CJ042 DOF SettingsHeat Haze SettingsFish Eye Chromatic Abberation SettingsReflective Bump Mapping Settings<\\